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Why You Need a Second Joystick in an FPS: The Metroid Prime Trials

04Jan

You know the deal. You’ve fought trash mobs for the past hour and hesitantly approach a vast, circular arena, fully expecting a cutscene to trigger and introduce the next target on your hit list. It may be an immensely powerful beast, ready to READ MORE

Chris TorreyOpinionGame Design, Gamecube, Joystick, Metroid, Metroid Prime, nintendoLeave a comment

Should Pokemon Games Start Listening to Longtime, Older Fans?

29Apr

Pokémon Red and Blue were released in North America on September 28, 1998, marking the beginning of a pop culture phenomenon in the west. Twenty and a half years later, the eighth generation of Pokémon games, entitled Pokémon Sword and READ MORE

Brandon AlvaradoOpinionnintendo, pokemon, shield, swordLeave a comment

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